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Unofficial High Definition Audio Project Unofficial Skyrim Special Edition Patch KSHair for all Vanilla NPCs DynDOLOD Resources SE Static Mesh Improvement Mod Skyrim Realistic Overhaul Skyrim 2019 Skyrim 2020 Clevercharff’s Markarth and Dwemer Ruins (only the Dwemer Ruins) Majestic Mountains (and lods) Hyperborean Snow Northern Shores SE Septentrionial Landscapes SE Rudy HQ - Nordic Ruins SE True Nordic Farmhouses Skyland Solitude Skyland Riften Organic Riften Leaves Illustrious Whiterun SE The Elder Scrolls – Veydosebrom Grass Addon for Veydosebrom and others Blended Roads Blended Roads Redone SE Skyrim 3d Trees and Plants (including billboards) Trees Addon SE (including billboards and addon optional file) RUSTIC CLOTHING - Special Edition Unofficial Material Fix Skyrim 3d Rocks Rudy HQ – Standing Stones SE c. ![]() NET Script Framework Address Library for SKSE Plugins FileAccess Interface for Skyrim SE Scripts - FISSES PapyrusUtil SE - Modders Scripting Utility Functions Scaleform Translation Plus Plus Skyrim Skill Uncapper SkyUI ENB Helper SE SSE Parallax Shader Fix (including optional file) b. KS Hair for all NPCs – all three esps should be loaded as early as MO2 allows. Plugin load order is decided by LOOT with the following exceptions: - Consistent Older People - should be loaded before Bijin and Pandorable NPC replacers. Section 6 is a list of those downloaded patches. I download the patches I need and rename them to separate them from the original mod. AMIDIANBORN SKYRIM LANDSCAPES MODSAlso note that many of these mods have pre made conflict resolution patches in their optional files section on Nexus. The installation order of my mod list is as per below and is reflected in the left-hand pane of MO2. I can’t get 3D Trees to work with DynDOLOD which is the reason why I use SSELodgen to generate tree LODs. I use this to generate remaining LODs not already generated by SSELodgen. I use it to generate terrain, trees and occlusion LODs leaving the remaining LODs to DynDOLOD. This tool is used to create some of the LODs used in this mod list. Note: My mod list resolves conflicts through load order and patches provided by mod authors and mod hubs so the generation of SSEEdit conflict resolution patches should not be necessary. A comprehensive guide on conflict identification and resolution is HERE. This tool is vital for cleaning mods identified by LOOT, identifying conflicts between mods and creating conflict resolution patches. LOOT will also tell you which mods require cleaning by SSEEdit. I use LOOT to sort the plugin load order in the right-hand pane of Mod Organizer 2. A guide on Mod Organizer 2 set up is HERE. ![]() The remainder of the tools I use are launched through Mod Organizer 2. I use Mod Organizer 2 to manage mod installation. I’ve included guides that I’ve found useful in the past. I have used the following tools to create my mod list. AMIDIANBORN SKYRIM LANDSCAPES INSTALLIt is recommended to start clean with a fresh install of Skyrim. ![]()
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